Slotcrash
A mobile gaming interface combining slot-style play, a rocket game, quests, rankings and a store.
View the screens- Project scope
- Game UX/UI · Mobile interfaces · Interface development
- Project contact
- Tung Chan
- Design files
- View in Figma
About the project
Slotcrash brings two game modes into a mobile experience with quests, daily rewards, rankings and item discovery. We designed gameplay controls and state changes alongside the supporting product screens, and developed the mobile interfaces.
- Design
- Slot and rocket-game interfaces, active and result states, quests, reward panels, rankings and store layouts.
- Front-end
- Front-end development for mobile gameplay and supporting interfaces.
Inside the game
Slot-style play and a rocket crash game use different scenes and controls within the same mobile frame.
Swipe through the screens · Tap to enlarge
Quests, rewards and progression
Task status, a daily reward panel and rank progression extend the experience beyond the game screen.
Swipe through the screens · Tap to enlarge
The in-game store
Skins and temporary boosters use distinct item cards. Price, rank requirements and active states sit alongside the controls for each item.
Swipe through the screens · Tap to enlarge








