Play
An iGaming loyalty interface for player profiles, tasks, reward tiers and daily progress.
View the screens- Project scope
- Platform UX/UI · Gamification design · Interface development
- Project contact
- Tung Chan
- Design files
- View in Figma
About the project
Play makes loyalty progress visible through tasks, tiers, daily rewards and an illustrated journey map. We designed the desktop and mobile account and reward interfaces, then developed the front-end for these player-facing areas.
- Design
- Player profiles, tasks, reward tiers, daily rewards, progress states, journey-map composition and mobile layouts.
- Front-end
- Front-end development for loyalty and account interfaces.
Account, tasks and longer-term progress
Profile information, task status and a reward-wheel presentation share dark surfaces, purple actions and cyan progress cues.
Different views of the reward journey
A daily calendar makes recurring rewards visible. A gameboard shows individual reward cells, while an illustrated route turns longer-term progress into numbered checkpoints.
The mobile interface
The profile, task list and loyalty tiers share a vertical mobile layout. Progress summaries stay close to available actions, with wallet controls grouped in their own screen.
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